Learning and Development Programs Flashcards
7 cards from real PHR practice questions. Tap to flip, then mark Knew It or Still Learning โ missed cards come back until you master them.
Read the first 7 Learning and Development Programs flashcards as text
What is the chief benefit of e-learning for a geographically dispersed workforce?
Answer: Consistent training delivered anytime, anywhere
E-learning enables standardized, accessible training across locations and time zones.
Which of the following is a 'leading indicator' that an L&D program is working?
Answer: Increased skill assessment scores after training
Improved post-training skill scores are a leading indicator predicting future performance gains.
A 'needs assessment' typically analyzes which three levels?
Answer: Organizational, task, and person
A training needs assessment examines organizational, task (job), and person (individual) levels.
Gamification in training refers to what?
Answer: Applying game elements like points and badges to boost engagement
Gamification uses game mechanics such as points, levels, and badges to increase learner motivation and engagement.
An 'individual development plan' (IDP) is primarily a tool to do what?
Answer: Document an employee's career goals and development actions
An IDP outlines an employee's goals and the specific actions to build skills and advance their career.
Which Kirkpatrick level measures the ultimate business outcomes of training, such as productivity or quality?
Answer: Level 4 - Results
Level 4 (Results) evaluates the impact of training on organizational outcomes like productivity, quality, and sales.
Why is it important to align L&D programs with organizational strategy?
Answer: To ensure training builds capabilities that advance business goals
Strategically aligned L&D develops the capabilities the organization needs to achieve its objectives.