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Rapid Prototyping & MVP Development Flashcards

7 cards from real CPI practice questions. Tap to flip, then mark Knew It or Still Learning โ€” missed cards come back until you master them.

Read the first 7 Rapid Prototyping & MVP Development flashcards as text
  1. In the context of MVP development, what does 'validated learning' primarily refer to?

    Answer: Empirically testing business assumptions through customer experiments

    Validated learning means running experiments with real customers to test whether core business hypotheses are true or false.

  2. Which prototyping technique involves creating a clickable but non-functional simulation of a digital product?

    Answer: Interactive wireframe (mid-fi prototype)

    An interactive wireframe or mid-fidelity prototype simulates navigation and interactions without any real back-end functionality.

  3. A startup builds a landing page describing a product that doesn't exist yet to measure sign-up interest. This is an example of which MVP type?

    Answer: Smoke test MVP

    A smoke test MVP (or fake door test) gauges demand for a product before it is built by presenting it as if it were real.

  4. What is the PRIMARY risk of skipping low-fidelity prototyping and jumping straight to high-fidelity prototypes?

    Answer: Teams invest significant time and cost before validating core concepts

    High-fidelity prototypes are expensive to build and change, so fundamental flaws discovered late waste considerable resources.

  5. When applying timeboxing to rapid prototyping sprints, what is the main benefit?

    Answer: It forces prioritization and prevents scope creep

    Timeboxing creates a fixed deadline that forces teams to prioritize the most critical features and avoid endless refinement.

  6. Which metric is MOST relevant for determining whether an MVP has achieved product-market fit?

    Answer: Retention rate / cohort retention curve flattening

    A flattening cohort retention curve shows that a meaningful percentage of users keep returning, indicating genuine product-market fit.

  7. In design thinking, the 'prototype' stage is meant to produce artifacts that are:

    Answer: Cheap and fast enough to fail quickly and learn

    Design thinking prototypes are intentionally rough and inexpensive so teams can learn from failure without large investments.