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3D Modeling and Visualization Flashcards

7 cards from real ACA practice questions. Tap to flip, then mark Knew It or Still Learning โ€” missed cards come back until you master them.

Read the first 7 3D Modeling and Visualization flashcards as text
  1. In 3ds Max, which modifier smooths a low-poly mesh by subdividing faces and rounding edges?

    Answer: TurboSmooth

    TurboSmooth subdivides geometry and rounds corners, which gives a smoother surface.

  2. Which polygon component in Maya is defined by exactly two vertices?

    Answer: Edge

    An edge is the line segment that connects two vertices.

  3. A modeler needs a hollow cup from a solid cylinder. Which 3ds Max modifier adds thickness to a surface with an open top?

    Answer: Shell

    Shell adds inner or outer thickness to a surface, which makes it a solid object with walls.

  4. What does the term 'n-gon' mean in polygon modeling?

    Answer: A polygon with more than four sides

    An n-gon is a face with five or more sides, and it can cause shading and subdivision artifacts.

  5. In Maya, which tool cuts a new edge loop all the way around a mesh?

    Answer: Insert Edge Loop

    Insert Edge Loop adds a continuous loop of edges across connected quads.

  6. Which type of geometry is defined by mathematical curves and gives smooth surfaces at any resolution?

    Answer: NURBS

    NURBS surfaces come from control curves, so they stay smooth at any tessellation level.

  7. Why do animators usually prefer quad-based topology for characters?

    Answer: Quads subdivide and deform predictably

    Clean quad edge flow subdivides evenly and bends cleanly at joints.